At midnight, Peter was awakened by heavy knocks on the door. He rolled over and looked at his _____, and it was half past one. “I’m not getting ___ at this time,” he ____ to himself, and rolled over.

Then, a ______ knock followed. “Aren’t you going to ____ it?” said his wife.

So he dragged himself out of bed and went downstairs. He opened the door and there was a man

______ at the door. It didn’t take long to ______ the man was drunk.

“Hi, there, ” slurred (嘟囔) the stranger, “Can you give me a push?”

“No, _____. It’s half past one. I was _____,” Peter said and slammed(猛关) the door. He went back ______ to bed and told his wife what had happened.

She said, “That wasn’t very ______ of you. Remember that night we had a _____ in the pouring rain on the way to ____ the kids and you had to knock on a man’s door to get our car

____ again? What would have happened if he’d told _____ to go away? ”

“But the guy was _______,” said Peter.

“It doesn’t matter,” said the wife. “He needs help ______ it would be the Christian thing to help him.”

So Peter went out of bed again, got dressed, and went downstairs. He opened the door, and not being able to see the stranger anywhere, he shouted, “Hey, do you still want a ___ ?”

And he heard a _____, “Yeah, please.”

So still being unable to see the stranger, he shouted, “_____ are you?”

The drunk replied, “Over here, on the swing(秋千).”

1.A. door B. wife C. clock D. window

2.A. into trouble B. out of the house C. down to work D. out of bed

3.A. complained B. explained C. thought D. replied

4.A. louder B. weaker C. longer D. angrier

5.A. stand B. stop C. refuse D. answer

6.A. knocking B. lying C. standing D. looking

7.A. remember B. realize C. show D. doubt

8.A. go out B. go away C. go ahead D. go up

9.A. in bed B. in surprise C. at home D. at work

10.A. down B. in C. inside D. up

11.A. foolish B. nice C. typical D. generous

12.A. look B. quarrel C. fight D. breakdown

13.A. put up B. pick down C. pick up D. put down

14.A. united B. refreshed C. started D. delighted

15.A. us B. them C. the man D. others

16.A. mad B. drunk C. different D. dangerous

17.A. but B. though C. and D. because

18.A. push B. rest C. room D. lift

19.A. lady B. gentleman C. sound D. voice

20.A. where B. how C. who D. what

任务型阅读,请认真阅读下列短文,并根据所读内容在文章后表格中的空格里填入最恰当的单词。

注意:每空格只填1个单词。请将答案写在答题卡上相应题号的横线上。

Everybody loves self-improvement. That’s why we’re such enthusiastic consumers of “top 10” lists of things to do to be a more productive, promotable, mindful— you name it—leader. But these lists seldom work. What if we didn’t think of self-improvement as work? What if we thought of it as play—specifically, as playing with our sense of self?

Traditionally, people work on themselves, committed to doing everything in their power to change their leadership style. You set your goals and objectives, you are mindful of your time, and seek efficient solutions. You’re not going to deviate(偏离) from the straight and narrow. You focus on what you should do, especially as others see it, as opposed to what you want to do. It’s all very serious and not whole of fun. There is one right answer. Success or failure is the outcome. We judge ourselves.

In contrast, no matter what you’re up to, when you’re in “play” mode, your primary drivers are enjoyment and discovery instead of goals and objectives. You’re curious. You lose track of time. Like in all forms if play, the journey becomes more important than a pre-set destination.

Much research shows how play develops creativity and innovation. Play with your own idea of yourself is similar to playing with future possibilities. So, we stop evaluating today’s self against unachievable ideal of leadership that doesn’t really exist. We also stop trying to will ourselves to “commit” to becoming something we are not even sure we want to be—what we call the “feared self”, which is composed of images negative role models. And, we shift direction from submitting to what other people want us to be to becoming more self-authoring. As a result, when you play, you’re more creative and more open to what you might learn about yourself.

Unfortunately, we don’t often get —or give ourselves—permission to play with our sense of self. In life, we equate playfulness with the person who dips into a great variety of possibilities, never committing to any. We find inconsistency distasteful, so we exclude options that seem too far off from today’s “authentic self”, without ever giving them a try. This kills the discontinuous growth that only comes when we surprise ourselves.

Psychoanalyst Adam Phillips once said, “people tend to play only with serious things—madness, disaster, other people.” Playing with your self is a serious effort because who we might become is not knowable or predictable at the start. That’s why it’s as dangerous as it is necessary for growth.

Lead-in
 


●People want to improve their1. .
●People can apply work mode or play mode.
 

2.between the two mode
 

In work mode
●one is3.and sticks to his route
●one cares about others’4.of his performance.
●one judges himself with one standard— success or failure
 

In play method
●the5.outweighs the outcome;
●playfulness allows people to6.with various approaches;
●playfulness helps people obtain7.results.
 

The8.with application of play mode
 

We usually regard playfulness as equal to non-professional.
 

9.
 

10.danger, playfulness is a must for our self-growth.
 

A friend of mine met with an accident driving in the darkness. His legs were so hurt that he couldn’t  ______.What was worse was that he found himself unable to ask for help—his mobile phone didn’t ______ . Nothing could be done but ______ in cold wilderness. It was 8 hours later that day broke, and then the ______ of the rescue.

It is almost ______ that he could stand the horror in the darkness for so long. Even more surprising was his ______: “First of all, I checked up my physical ______ and found myself not in mortal danger. As there was no ______ to call for help, I leaned back in my seat trying my best to keep the wound from ______. In this way I dozed(打盹儿) off.”

This ______ me of another story: A group of young men ______ to explore a mountain cave and got lost. ______ to find a way out in the dark cave they were ______ and ran anxiously without a sense of ______. Finally they fell dead in fear and exhaustion. According to the ______ people that found them, the place where they got lost was only about 10 meters away from the ______ of the cave. If they stayed where they got lost and tried to ______ themselves, they would probably ______ a small light glimmering(闪烁) not far away.

We can compare it with our______  itself. Sometimes when we meet with difficulties in life, we feel lost in the darkness. If it is unclear, you needn’t put up a struggle ______. Remember: CALM DOWN!

1.A. recover B. move C. escape D. shout

2.A. control B. operate C. ring D. work

3.A. cry B. lie C. wait D. sleep

4.A. failure B. success C. team D. arrival

5.A. untrue B. unimaginable C. true D. useless

6.A. plan B. decision C. explanation D. excuse

7.A. conditions B. situations C. signs D. cases

8.A. method B. way C. tool D. strength

9.A. rotting B. spreading C. hurting D. bleeding

10.A. reminds B. informs C. demands D. tells

11.A. had B. managed C. tried D. planned

12.A. Unwilling B. Unable C. Determined D. Deciding

13.A. frightened B. surprised C. Excited D. disappointed

14.A. hearing B. sight C. feeling D. direction

15.A. rescue B. village C. local D. brave

16.A. end B. top C. opening D. door

17.A. save B. help C. check D. calm

18.A. look B. sense C. catch D. realize

19.A. adventure B. accident C. life D. experience

20.A. really B. immediately C. carefully D. certainly

Welcome to Germany’s largest theme park! In an area covering 68 hectares, visitors to Europe Park can experience the architecture, plants and culture of 12 European countries.

Set in various themed areas, the popular leisure(休闲)park provides over 100 attractions and wonderful shows. Visitors can take a leisure walk through Italy, France, Spain, Portugal and Scandinavia in one afternoon!

Visitors can experience the rush of our high speed roller coasters, watch various acrobatic(杂技的) shows in our international programs, get lost in the underwater world from their seat in the 4D cinema, or experience many of our spectacular attractions. You are sure to make a lasting impression on your children and family.

Deep below the Greek Village, Atlantis Adventure, an interactive theme ride for the whole family, is waiting for all brave hunters. Visitors can get to the bottom of one of the world’s great mysteries in vehicles which can rotate 360°. Trying to reveal the myth of Atlantis, this adventure takes the visitors past extraordinary scenes with amazingly-beautiful coral reefs, sunken ships and groups of colourful fish. Be fascinated by the amazing animation (动画)and computer technology used in this fantastic ride! Children 8 years of age and under must be accompanied by an adult.

1.What can people do in European Park?

A. Riding in 12 European countries.

B. Playing underwater with children.

C. Watching various acrobatic shows.

D. Hunting for treasures in sunken ships.

2.How can visitors experience an underwater adventure?

A. By join in international programs.

B. By taking an interactive theme ride.

C. By walking through the Greek Village.

D. By watching fantastic shows in 4D cinemas.

3.What does the underlined word “rotate” mean?

A. Jump off.

B. Get away.

C. Pull over.

D. Turn around.

4.What is the author’s purpose of writing the text?

A. To inform the public of a family—friendly park.

B. To introduce the largest theme park in the world.

C. To persuade more people to pay a visit to Germany.

D. To explain why theme parks are popular with children.

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