题目内容
【题目】As a videogame producer, John Day has created popular games such as “Meet the Robinsons”, “Car 2” and “Toy Story 3”.
When he was young, Day spent lots of time playing videogames, but getting game ideas from his imagination to the screen required plenty of technical know-how, too. Luckily for Day, his father worked in the computer industry and shared his knowledge. However, Day says, “Each time he caught me playing games as a kid, his trademark phrase was, ‘You’re never going to amount to anything, wasting all that time on these videogames.’”
“I built my first PC when I was 11,” Day says, “and I never really stopped.”
While studying business management in college, Day also worked as a game tester. Both his education and job experience help him now as he comes up with new ideas, meets deadlines and solves problems.
A videogame producer is in charge of a game’s development from beginning to end. Day says, “All producers have to be designers, at least a little bit.” Another part of Day’s job is getting things done on time and within budget. “We have to create a product before a certain date, and it takes work to get there.” Sometimes that can be a challenge. Problems come up often when he’s working on a game, and in his fast-paced industry, missing a deadline is not allowed.
In his job, Day answers to many people who are expecting high-quality games. That’s a lot of responsibility, but Day believes these demands help him do his job better. Part of the excitement for him is not just playing a game, but also being able to share it with others.
“With a finished product, it’s really great to finally be able to sit down with my friends and family, and say, ‘Look, this is what I’ve been doing all this time. Let’s play it together.’”
【1】As a kid, John Day .
A. lacked imagination
B. didn’t do well in his lessons
C. was crazy about videogames
D. got his first PC as a birthday present
【2】What can we know about Day’s father according to the passage?
A. He was very strict with Day.
B. He had a big influence on Day.
C. He was in support of Day’s hobby.
D. He expected Day to be a businessman.
【3】What does Paragraph 5 mainly talk about?
A. How to produce a videogame.
B. What a videogame producer does.
C. The importance of job experience.
D. The challenge of balancing the budget.
【4】What does Day think of his job?
A. Boring. B. Easy.
C. Well-paid. D. Enjoyable.
【答案】
【1】C
【2】B
【3】B
【4】D
【解析】 本文属于兴趣与爱好类文章。 约翰迪从小就是一个游戏迷,长大后成为一个游戏制作人,他喜欢自己的这份工作。
【1】C
细节理解题。根据第二段中的“When he was young, Day spent lots of time playing videogames,” 当他小的时候,每天花很多时间玩游戏。When he was young,即就是对as a kid的一个解释。分析句子可知是小的时候花好多时间玩游戏,也就是对玩游戏痴迷(crazy about)。故选C。
【2】B
推理判断题。根据第二段中的“When he was young, …Luckily for Day, his father worked in the computer industry and shared his knowledge.”当他小的时候,每天花很多时间玩游戏,但游戏由想象到成为现实需要大量的技术诀窍,幸运的是,他的父亲在计算机行业工作,能与他一起分享。分析本句可知当他小的时候,遇到难题就求助于他父亲,因此父亲对他有很大的影响。
【3】B
主旨大意题。本段第一句“A videogame producer is in charge of a game’s development from beginning to end.” 游戏制作人负责游戏从从头到尾的开发。本段接着具体介绍了游戏制作人既是设计者,还要负责游戏不超过预算,不能超时,而且制作游戏必须在规定的期限内完成等。因此本段主要是关于游戏制作人所作的工作,分析选项可知B符合题意,故选B。
【4】D
推理判断题。根据第六段最后一句“Part of the excitement for him is not just playing a game, but also being able to share it with others.” 让他兴奋的不仅仅是玩游戏,还可以与他人分享游戏。最后一段““With a finished product, it’s really great to finally be able to sit down with my friends and family, and say, ‘Look, this is what I’ve been doing all this time. Let’s play it together”完成了一个游戏后最终能和朋友及家人坐在一起来玩了。分析这两处可知他在享受这个工作。D符合题意,故选D项。