摘要: What can we learn from the passage? A. Most people in Asia have developed an addiction to online games. B. Online game addictions cause many life-and-death arguements in South Korea. C. Lonely and unsociable people seem to more easily develop Internet addictions. D. In the year 2004 there were a total of 13. 8 million Chinese visiting the Internet. 第II卷 第四部分:写作 第一节 短文改错(共10小题,每小题1分.满分10分) 此题要求改正所给短文中的错误.对标有题号的每一行做出判断:每行只有一个错误.请按下列情况改正: 该行多一个词:把多余的词用斜线(\)划掉.在该行右边横线上写出该词.并也用斜线划掉. 该行缺一个词:在缺词处加一个漏字符号(^).在该行右边横线上写出该加的词. 该行错一个词:在错的词下划一横线.在该行右边横线上写出改正后的词. 注意:请在答题卡上作答. Last weekend we went mountain-climbing. Even the heavy rain in the morning could not prevent us go. Setting 76. off very early, we went along an extreme narrow road, all 77. in high spirits. On every side of the road were green fields 78. and some farm house. We could hear the sound of the 79. rain and our footsteps mixing with our laughter. At noon 80. we reached the top of the mountain. That surprised us 81. most there was the beauty of scenes. After having a short 82. rest there and sharing with the food we had brought, we 83. started going down. It had rained even harder. We were 84. wet to the skin, and we still sang and laughed happily. 85. 第二节 书面表达 据报道.7岁的美国女孩Amy Bruce得知自己身患肺癌后处于极度的痛苦之中.美国抗癌协会(ACS)决定.每当Amy收到一封慰问信.就给她增加3美分的治疗款. 假如你是新华中学的学生李华.请你用英文给Amy写一封慰问信.主要内容包括: l 自我介绍 l 得知的情况 l 表示鼓励 l 打算为她做什么 l 祝她早日康复 注意:

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In today’s Internet age, the demand for online games continues to grow. Online computer game centers exist in many cities and towns throughout Asia. Facing the pressures of school and life, people tend to the virtual world, expecting a diversion from these problems. Too often, however, they can lead to problems and unhealthy addictions.

This is most clearly seen in the example of South Korea. The country has the world’s highest percentage of high-speed Internet services. It also has a high number of online game players and related problems. In 2002, a young man collapsed(突然晕倒) and died while playing online games. He had been playing almost nonstop for 86 hours at an Internet café. Another young man killed his sister after becoming confused between the online world and real life. A 12-year-old boy stole US $ 16,000 from his father and ran away from home. He did this to continue his obsession(着迷) with an online game. Such problems, however, don’t just happen in South Korea. They are spreading to other parts of Asia, as well.

What kinds of people develop online game addiction? What does the problem look like? Dr. SueHuei Chen, a clinical psychologist, researches Internet addiction. She discovered some signs of at-risk individuals such as lack friendships and good social skills. Those problem individuals feel it so compulsive to play online games that they could sacrifice things such as school or family. They feel the need to spend more and more time online. And they become upset if anyone tries to limit their online game playing.

How many problem game players are there? In mainland China, the potential number of problem online gamers is alarming. In 2004, the China daily reported that China had 13.8 million online game players. Furthermore, it stated that 80 percent of these were under 25 and had signs of addiction. Such numbers point toward a growing problem among Chinese youth.

Make sure to keep control over your online game playing. If you don’t control it, it can get control of you.

 

72.What is mainly discussed in the passage?

       A.The disadvantages of the Internet.

       B.The online game problems in Asia.

       C.The popularity of online games worldwide.

       D.The cause of online game addiction.

73.The underlined word “diversion” in the first paragraph is closest in meaning to __________.

       A.career                 B.comfort               C.escape                D.support

74.According to Paragraph 2, which of the following statements is NOT true?

       A.Online violence is blamed for the young killer’s wrong action.

       B.Online game playing is responsible for the young man’s death.

       C.People in South Korea have access to the Internet most easily.

       D.The teenage boy stole money due to his playing games online.

75.What can we learn from the passage?

       A.Most people in Asia have developed an addiction to online games.

       B.Online game addictions cause many life-and-death problems in South Korea.

       C.Lonely and unsocial people seem to more easily develop Internet addictions.

       D.In the year 2004 there were a total of 13.8 million Chinese visiting the Internet.

 

查看习题详情和答案>>

In today’s Internet age, the demand for online games continues to grow. Online computer game centers exist in many cities and towns throughout Asia. Facing the pressures of school and life, people tend to the virtual world, expecting a diversion from these problems. Too often, however, they can lead to problems and unhealthy addictions.

This is most clearly seen in the example of South Korea. The country has the world’s highest percentage of high-speed Internet services. It also has a high number of online game players and related problems. In 2002, a young man collapsed(突然晕倒) and died while playing online games. He had been playing almost nonstop for 86 hours at an Internet café. Another young man killed his sister after becoming confused between the online world and real life. A 12-year-old boy stole US $ 16,000 from his father and ran away from home. He did this to continue his obsession(着迷) with an online game. Such problems, however, don’t just happen in South Korea. They are spreading to other parts of Asia, as well.

What kinds of people develop online game addiction? What does the problem look like? Dr. SueHuei Chen, a clinical psychologist, researches Internet addiction. She discovered some signs of at-risk individuals such as lack friendships and good social skills. Those problem individuals feel it so compulsive to play online games that they could sacrifice things such as school or family. They feel the need to spend more and more time online. And they become upset if anyone tries to limit their online game playing.

How many problem game players are there? In mainland China, the potential number of problem online gamers is alarming. In 2004, the China daily reported that China had 13.8 million online game players. Furthermore, it stated that 80 percent of these were under 25 and had signs of addiction. Such numbers point toward a growing problem among Chinese youth.

Make sure to keep control over your online game playing. If you don’t control it, it can get control of you.

1.What is mainly discussed in the passage?

       A.The disadvantages of the Internet.

       B.The online game problems in Asia.

       C.The popularity of online games worldwide.

       D.The cause of online game addiction.

2.The underlined word “diversion” in the first paragraph is closest in meaning to __________.

       A.career                 B.comfort               C.escape                D.support

3.According to Paragraph 2, which of the following statements is NOT true?

       A.Online violence is blamed for the young killer’s wrong action.

       B.Online game playing is responsible for the young man’s death.

       C.People in South Korea have access to the Internet most easily.

       D.The teenage boy stole money due to his playing games online.

4.What can we learn from the passage?

       A.Most people in Asia have developed an addiction to online games.

       B.Online game addictions cause many life-and-death problems in South Korea.

       C.Lonely and unsocial people seem to more easily develop Internet addictions.

       D.In the year 2004 there were a total of 13.8 million Chinese visiting the Internet.

查看习题详情和答案>>

In today’s Internet age, the demand for online games continues to grow. Online computer game centers exist in many cities and towns throughout Asia. Facing the pressures of school and life, people tend to the virtual world, expecting a diversion from these problems. Too often, however, they can lead to problems and unhealthy addictions 迷。

This is most clearly seen in the example of South Korea. The country has the world’s highest percentage of high-speed Internet services. It also has a high number of online game players and related problems. In 2002, a young man collapsed(突然晕倒) and died while playing online games. He had been playing almost nonstop for 86 hours at an Internet café. Another young man killed his sister after becoming confused between the online world and real life. A 12-year-old boy stole US $ 16,000 from his father and ran away from home. He did this to continue his obsession(着迷) with an online game. Such problems, however, don’t just happen in South Korea. They are spreading to other parts of Asia, as well.

What kinds of people develop online game addiction? What does the problem look like? Dr. SueHuei Chen, a clinical psychologist, researches Internet addiction. She discovered some signs of at-risk individuals such as lack friendships and good social skills. Those problem individuals feel it so compulsive 难控制的to play online games that they could sacrifice things such as school or family. They feel the need to spend more and more time online. And they become upset if anyone tries to limit限制 their online game playing.

How many problem game players are there? In mainland China, the potential number of problem online gamers is alarming. In 2004, the China daily reported that China had 13.8 million online game players. Furthermore, it stated that 80 percent of these were under 25 and had signs of addiction. Such numbers point toward a growing problem among Chinese young people.

Make sure to keep control over your online game playing. If you don’t control it, it can get control of you.

What is mainly discussed in the passage?

       A.The disadvantages of the Internet.

       B.The online game problems in Asia.

       C.The popularity of online games worldwide.

       D.The cause of online game addiction.

The underlined word “diversion” in the first paragraph is closest in meaning to __________.

       A.career       B.comfort    C.escape      D.support

According to Paragraph 2, which of the following statements is NOT true?

       A.The young killer’s sister was killed in a fictional 科幻 world

       B.Online game playing is responsible for the young man’s death.

       C.People in South Korea have access to the Internet most easily.

       D.The teenage boy stole money because of his playing games online.

What can we learn from the passage?

       A.Most people in Asia have developed an addiction to online games.

B.Online game addictions cause many life-and-death arguments in South Korea.

       C.Lonely and unsociable people seem to more easily develop Internet addictions.

       D.In the year 2004 there were a total of 13.8 million Chinese visiting the Internet.

查看习题详情和答案>>

In today’s Internet age, the demand for online games continues to grow. Online computer game centers exist in many cities and towns throughout Asia. Facing the pressures of school and life, people tend to the virtual world, expecting a diversion from these problems. Too often, however, they can lead to problems and unhealthy addictions 迷。

This is most clearly seen in the example of South Korea. The country has the world’s highest percentage of high-speed Internet services. It also has a high number of online game players and related problems. In 2002, a young man collapsed(突然晕倒) and died while playing online games. He had been playing almost nonstop for 86 hours at an Internet café. Another young man killed his sister after becoming confused between the online world and real life. A 12-year-old boy stole US $ 16,000 from his father and ran away from home. He did this to continue his obsession(着迷) with an online game. Such problems, however, don’t just happen in South Korea. They are spreading to other parts of Asia, as well.

What kinds of people develop online game addiction? What does the problem look like? Dr. SueHuei Chen, a clinical psychologist, researches Internet addiction. She discovered some signs of at-risk individuals such as lack friendships and good social skills. Those problem individuals feel it so compulsive 难控制的to play online games that they could sacrifice things such as school or family. They feel the need to spend more and more time online. And they become upset if anyone tries to limit限制 their online game playing.

How many problem game players are there? In mainland China, the potential number of problem online gamers is alarming. In 2004, the China daily reported that China had 13.8 million online game players. Furthermore, it stated that 80 percent of these were under 25 and had signs of addiction. Such numbers point toward a growing problem among Chinese young people.

Make sure to keep control over your online game playing. If you don’t control it, it can get control of you.

1.What is mainly discussed in the passage?

A.The disadvantages of the Internet.

B.The online game problems in Asia.

C.The popularity of online games worldwide.

D.The cause of online game addiction.

2.The underlined word “diversion” in the first paragraph is closest in meaning to __________.

A.career

B.comfort

C.escape

D.support

3.According to Paragraph 2, which of the following statements is NOT true?

A.The young killer’s sister was killed in a fictional 科幻 world

B.Online game playing is responsible for the young man’s death.

C.People in South Korea have access to the Internet most easily.

D.The teenage boy stole money because of his playing games online.

4.What can we learn from the passage?

A.Most people in Asia have developed an addiction to online games.

B.Online game addictions cause many life-and-death arguments in South Korea.

C.Lonely and unsociable people seem to more easily develop Internet addictions.

D.In the year 2004 there were a total of 13.8 million Chinese visiting the Internet.

 

查看习题详情和答案>>

In today’s Internet age, the demand for online games continues to grow. Online computer game centers exist in many cities and towns throughout Asia. Facing the pressures of school and life, people tend to the virtual world, expecting a diversion from these problems. Too often, however, they can lead to problems and unhealthy addictions 迷。
This is most clearly seen in the example of South Korea. The country has the world’s highest percentage of high-speed Internet services. It also has a high number of online game players and related problems. In 2002, a young man collapsed(突然晕倒) and died while playing online games. He had been playing almost nonstop for 86 hours at an Internet café. Another young man killed his sister after becoming confused between the online world and real life. A 12-year-old boy stole US $ 16,000 from his father and ran away from home. He did this to continue his obsession(着迷) with an online game. Such problems, however, don’t just happen in South Korea. They are spreading to other parts of Asia, as well.
What kinds of people develop online game addiction? What does the problem look like? Dr. SueHuei Chen, a clinical psychologist, researches Internet addiction. She discovered some signs of at-risk individuals such as lack friendships and good social skills. Those problem individuals feel it so compulsive 难控制的to play online games that they could sacrifice things such as school or family. They feel the need to spend more and more time online. And they become upset if anyone tries to limit限制 their online game playing.
How many problem game players are there? In mainland China, the potential number of problem online gamers is alarming. In 2004, the China daily reported that China had 13.8 million online game players. Furthermore, it stated that 80 percent of these were under 25 and had signs of addiction. Such numbers point toward a growing problem among Chinese young people.
Make sure to keep control over your online game playing. If you don’t control it, it can get control of you.
【小题1】What is mainly discussed in the passage?

A.The disadvantages of the Internet.
B.The online game problems in Asia.
C.The popularity of online games worldwide.
D.The cause of online game addiction.
【小题2】The underlined word “diversion” in the first paragraph is closest in meaning to __________.
A.careerB.comfortC.escapeD.support
【小题3】According to Paragraph 2, which of the following statements is NOT true?
A.The young killer’s sister was killed in a fictional 科幻 world
B.Online game playing is responsible for the young man’s death.
C.People in South Korea have access to the Internet most easily.
D.The teenage boy stole money because of his playing games online.
【小题4】What can we learn from the passage?
A.Most people in Asia have developed an addiction to online games.
B.Online game addictions cause many life-and-death arguments in South Korea.
C.Lonely and unsociable people seem to more easily develop Internet addictions.
D.In the year 2004 there were a total of 13.8 million Chinese visiting the Internet.

查看习题详情和答案>>

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