题目内容
A. addicted B. estimate C. working D. alike E. forbidden F. fast G. grow H. noticing I. fun J. waste |
In some countries video games are ____53____ becoming a social problem. They are banned in the Philippines and Indonesia. In Japan, those who are under 15 years old are ____54____ to use the public machines at night. City elders across the United States are campaigning to restrict their numbers, while the Hong Kong government is proposing to license their operation. These video games are causing children to ____55____ their money on them. Even adults are lured into spending ____56____ hours playing them.
In Singapore, the battle of man against the machines takes place in licenced amusement centers, mostly located in shopping centers. According to one ____57____, each establishment can make between $ 250 and $1,500 a day. The schoolchildren in uniforms there are not allowed into these centers. However, one cannot help ____58____ that the majority of those who are often found in these places are youngsters. Many of them are schoolchildren who have changed out of their uniforms. Some play for the ____59____ of it, others have turned them into a form of gambling, and some are hopelessly ____60____ to them.
Now kids and adults ____61____ play these games in the privacy of their homes. Video game sets have invaded most homes. The question that must be asked is: Have they any educational value?
53. F 54. E 55. J 56. C 57. B 58. H 59. I 60. A 61. D