题目内容
Dinner was almost ready when the killing happened.When Don Wise walked into the living room of his home,his ten-year-old son,Mike,and a 12-year-old friend were sitting in front of a large-screen television set.They were playing a video game they had rented(租赁), called Golden eye 007,one of the top-selling titles of 2007.
Standing behind the boys,Wise saw that one boy pushed the button and shot the character in the face.Blood splattered(喷溅)the lab coat of the character as he circled and fell.“You’re down!”the boy said,laughing.
Frightened by the child’s obvious fun,Wise ordered the boys to turn the game off.“This game is terrible.“he said seriously.“I don’t want you to play with this any more.”
Video games have become pervasive form of entertainment since the 1990s.Today about 69 percent of American families own or rent video and computer games.Most are harmless entertainment,but in far too many of the most popular ones,kids are acting out realistic violent experiences on their TV and computer screens.“These are not just games any more,”says Rick Dyer,president of the San Diego-based Virtual Image Productions.“These are learning machines.We’re teaching kids in the most incredible way what it’s like to pull the trigger(扳机).The focus is on the thrill,enjoyment and reward.What they’re not realizing are the real-life results.“
Such video games introduce kids to a fantasy world that features amazingly lifelike characters,detailed images of brutality(野蛮)。 Unlike movies and television,where you watch the violence,the video game lets you feel the sensation(感觉) of taking violent actions. When you’re into the game,you’re in the game.
“The technology is becoming more engaging(吸引人的) for kids,”says David Walsh,president of the National Institute on Media and the Family(NIMF),a watchdog group in Minneapolis,“and a part of the games features anti-social themes of violence,sex and rude language.Unfortunately,it’s a part that seems particularly popular with kids between ages 8 to15.”
57.Which of the following best summarizes the main idea of this passage?
A.Video game violence is very harmful to kids.
B.Video game is a common form of entertainment.
C.Video game violence is popular with children.
D Video game is the reflection of the real—life violence.
58.We can infer from the passage that the_____________.
A.NIMF is characteristic for its social justice
B.NIMF is a political organization in Minneapolis
C.NIMF promotes(推崇) video games and other media products
D.NIMF detects(侦查) the media industry’s illegal actions(违法行为)
59.The underlined word“pervasive”in Paragraph 4 most probably means____________.
A.worldwide B.instructive C.widespread n harmful
60.Which of the following statements would Rick Dyer agree with?
A Video games with some violence teach kids to experience real life.
B.Video games are realistic ways to learn more about the real life world.
C.Video games with fantastic features are loved by most kids in the US.
D Violence video games have a negative influence on children.
57—60 ADCD
解析
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Teenagers in England do much the same as children in America do. They enjoy sending messages by their mobile phones and they also like swimming, listening to the latest music, watching TV and surfing the Internet.
How do teenagers in England spend their free time and holidays? Let’s follow Sally, a British teenager, and spend five days with her during her school holiday.
Day One
After breakfast, Sally’s mother went out and left her alone at home. She checked her mobile phone during lunch —one of her friends sent her a message early in the morning. Dinner was at 6:30 p.m. After that, she finished her English home-work. Then she surfed the Internet.
Day Two
Sally and her mother paid a visit to their friends and went swimming together. Later, they went shopping for clothes and books, and had dinner in a restaurant.
Day Three
She went to the supermarket with her mother to buy fish and chips for lunch as well as some pens. After she got back home, she spent the next few hours surfing the Internet and watching TV.
Day Four
She surfed the Internet. Her mother took her out for lunch before she went to work. She then read stories after lunch.
Day Five
She woke up at 2 p.m., and so did her mother. They went to a park. Her mother met some friends there. When they got home, it was already time for dinner. Afterwards, she did her homework until 10 p.m.
【小题1】When did Sally do her homework?
A.In the morning. | B.In the afternoon. |
C.At lunch time. | D.In the evening. |
A.food for lunch and pens | B.some books and pens |
C.some fish and clothes | D.food and books |
A.She went swimming. | B.She went out for breakfast. |
C.She read books. | D.She went shopping. |
A.Once. | B.Twice. | C.Three times. | D.Four times. |
A.a park is the best place to meet a friend |
B.parents shouldn’t leave teenagers alone at home |
C.teenagers don’t usually do their homework during their school holidays |
D.surfing the Internet has become an important part of teenagers’ lives |