If you are lost in the mountains, stay calm in the face of darkness, loneliness, and the unknown. It will greatly increase your chances of survival(生存). Many people think that preparing necessary equipment and knowing how to use it are very important, but actually eighty percent of mountain survival is your reaction to fear.

Find a hiding place.

  Unnecessary labor will make you sweat and make you cold. Find a hiding place around you before trying to start your own construction. If you are in a snow-covered ar-ea, you may be able to dig a cave in deep snow for protection from the wind. You should try to hide yourself in the middle of the mountain if possible. Stay out of the valleys-cold air falls, and the valley floor can be the coldest area on the mountain.

Signal rescuers for help.

  The best time to signal rescuers is during the day. Signal for help from the highest point possible-it will be easier for rescuers to see you, and any sound you make will travel farther. If you take a box of matches and a space blanket(a special blanket for traveling), build three smoky fires and put your blanket-good side fa-cing out-on the ground.

Do not walk away.

  It will make finding you more difficult,as search teams will be trying to follow your path and may miss you if you have gone off in a different direction. Searchers often end up finding a car with no one in it.

If you get frostbite(冻伤), do not rewarm the affected area until you're out of danger.

  You can walk on frostbitten feet, but once you warm the area and can feel the pain,you will not want to walk anywhere. Try to protect the frostbitten area and keep it dry until you are rescued.

(1) When lost in the mountains, you can in-crease your chances of survival if you________.

[  ]

A.take a space blanket with you

B.do more physical labor

C.try to find a car immediately

D.walk as far as possible to find help

(2) According to the passage, people most probably fail to survive if they________.

[  ]

A.do not take enough equipment

B.stay in the middle of the mountain

C.do not keep themselves warm

D.stay in a snow-covered area

(3) What can we infer from the passage?

[  ]

A.Don't travel by yourself.

B.Mountain traveling is dangerous.

C.Don't get frightened in danger.

D.Avoid going to unfamiliar places.

阅读下面短文,从短文后各题所给的四个选项(A、B、C和D)中,选出可以填入空白处的最佳选项。

  Mama' s voice floated through the apartment a s she sang a Mexican folk song that I had heard all my life.“Hola, ” she greeted me when she came out of the bedroom.“Plea se speak to me in   1  , ” I interrupted.She paid no attention and   2   speaking in Spani sh.The word s   3   me of my grandparent s and birthday partie s in Mexico, but I knew my mother' s life would be   4   if she learned to speak Engli sh.We had lived in the United State s for three year s, and she still had difficulty   5   to store owner s and my teacher s.I wa s determined that she should try.“Why won't you speak Engli sh? ” I   6  .“Don't you want to be   7   to talk to people here? ” “I sabel, ” she whi spered.Mama alway s whi spered when she wa s up set with me.“What? ” I wa s not   8   with her, either.She   9   for the Engli sh word s.“Come with me to the, uh-how do you say it? Meeting.” “What kind of meeting? Where i s it? ” I   10   her, but now she refu sed to an swer.In   11  , we drove acro s s town to the college, where she pulled into a brightly lit parking lot.I wa s   12  .I had expected a meeting at someone' s   13  -a garden club or a parent s’ group.Then I   14   a sign on a door.My mother wa s   15   night cla s se s to learn Engli sh!

  “I don't under stand.  16   you’re learning Engli sh, why won't you speak Engli sh at home? ” I a sked.“You'll learn fa ster if you   17   with me.” “I speak Engli sh here, ” she said in her thick accent.She he sitated, putting the word s together, and then went on, “I speak Spani sh at home   18   you.”

  I   19   under stood-she spoke Spani sh at home so that I wouldn't forget the word s, song s, and   20   of Mexico.I said, “O.K., Mama, e stabien.”

(1)

[  ]

A.

Spani sh

B.

Indian

C.

Engli sh

D.

Ru s sian

(2)

[  ]

A.

remembered

B.

con sidered

C.

avoided

D.

continued

(3)

[  ]

A.

reminded

B.

informed

C.

warned

D.

accu sed

(4)

[  ]

A.

brighter

B.

fre sher

C.

bu sier

D.

ea sier

(5)

[  ]

A.

explaining

B.

ge sturing

C.

agreeing

D.

speaking

(6)

[  ]

A.

repeated

B.

in si sted

C.

stated

D.

reque sted

(7)

[  ]

A.

kind

B.

able

C.

equal

D.

worried

(8)

[  ]

A.

friendly

B.

happy

C.

bothered

D.

annoyed

(9)

[  ]

A.

searched

B.

accounted

C.

called

D.

cared

(10)

[  ]

A.

begged

B.

examined

C.

blamed

D.

que stioned

(11)

[  ]

A.

turn

B.

action

C.

silence

D.

order

(12)

[  ]

A.

shocked

B.

puzzled

C.

frightened

D.

embarra s sed

(13)

[  ]

A.

college

B.

hou se

C.

office

D.

company

(14)

[  ]

A.

spotted

B.

witne s sed

C.

watched

D.

scanned

(15)

[  ]

A.

gra sping

B.

enjoying

C.

taking

D.

preparing

(16)

[  ]

A.

Since

B.

Once

C.

Becau se

D.

Unle s s

(17)

[  ]

A.

train

B.

play

C.

perform

D.

practice

(18)

[  ]

A.

to

B.

with

C.

for

D.

at

(19)

[  ]

A.

suddenly

B.

fortunately

C.

ea sily

D.

partly

(20)

[  ]

A.

situation s

B.

effect

C.

memorie s

D.

language

Lexi Peters, a 14-year-old girl in New York, loves hockey. She’s not only good at playing on her after-school team, but also at playing hockey video games. But when Peters played the popular NHL (National Hockey League) games made by Electronic Arts, something really bothered her. The virtual (虚拟的) character in the game could only be a boy — not a girl.
She didn’t think that was reasonable. There must be many girls playing hockey in the US. So she wrote a letter to Electronic Arts.
“Being represented by a man is unfair to women and girl hockey players,” Peters wrote. “Women’s hockey is a fast-growing sport. I am confident that I’m not the only woman interested in the opportunity to create herself in the game.”
Several weeks later, Peters received an unexpected e-mail from the senior producer for EA Sports’ NHL games, David Littman. “Hi, Lexi,” the e-mail began. “We agree with you!”
Electronic Arts said it would create a female player in the game. “I was thinking you could be the model,” Littman wrote. Peters almost couldn’t believe it. Later, she sent photos of herself taken at all different angles (角度).
And so, when Electronic Arts released the newest version of their game, NHL 12, this fall, Peters was the face of the female player. She can now skate with the NHL’s great players. “It’s strange at first, but you get used to it,” said Peters. “It’s really funny and cool.”
For Peters, there is also an important lesson that she will take with her the rest of her life. “If you have something to say, and you think it’s important, go for it!” she said.
【小题1】What bothered Peters when playing NHL games?

A.There was no girl character in the game.
B.The characters were not real at all.
C.No girls would like to play the game.
D.It was not like playing real hockey games.
【小题2】According to Peters’ letter, we can know that ________.
A.girls were not allowed to play hockey in the past
B.female players can be represented by men
C.boys don’t like to play hockey with girls
D.more and more girls are interested in hockey
【小题3】What was David Littman’s opinion of Peters’ letter?
A.He ignored it.B.He disliked it.
C.He agreed to it.D.He voted against it.
【小题4】Peters’ experience tells us that we should ________.
A.enjoy the fun of being a model
B.do what you think important to do
C.work hard to get used to any new situation
D.think about problems from different angles

Lexi Peters, a 14-year-old girl in New York, loves hockey. She’s not only good at playing on her after-school team, but also at playing hockey video games. But when Peters played the popular NHL (National Hockey League) games made by Electronic Arts, something really bothered her. The virtual (虚拟的) character in the game could only be a boy — not a girl.

She didn’t think that was reasonable. There must be many girls playing hockey in the US. So she wrote a letter to Electronic Arts.

“Being represented by a man is unfair to women and girl hockey players,” Peters wrote. “Women’s hockey is a fast-growing sport. I am confident that I’m not the only woman interested in the opportunity to create herself in the game.”

Several weeks later, Peters received an unexpected e-mail from the senior producer for EA Sports’ NHL games, David Littman. “Hi, Lexi,” the e-mail began. “We agree with you!”

Electronic Arts said it would create a female player in the game. “I was thinking you could be the model,” Littman wrote. Peters almost couldn’t believe it. Later, she sent photos of herself taken at all different angles (角度).

And so, when Electronic Arts released the newest version of their game, NHL 12, this fall, Peters was the face of the female player. She can now skate with the NHL’s great players. “It’s strange at first, but you get used to it,” said Peters. “It’s really funny and cool.”

For Peters, there is also an important lesson that she will take with her the rest of her life. “If you have something to say, and you think it’s important, go for it!” she said.

1.What bothered Peters when playing NHL games?

A.There was no girl character in the game.

B.The characters were not real at all.

C.No girls would like to play the game.

D.It was not like playing real hockey games.

2.According to Peters’ letter, we can know that ________.

A.girls were not allowed to play hockey in the past

B.female players can be represented by men

C.boys don’t like to play hockey with girls

D.more and more girls are interested in hockey

3.What was David Littman’s opinion of Peters’ letter?

A.He ignored it.                          B.He disliked it.

C.He agreed to it.                         D.He voted against it.

4.Peters’ experience tells us that we should ________.

A.enjoy the fun of being a model

B.do what you think important to do

C.work hard to get used to any new situation

D.think about problems from different angles

 

Lexi Peters, a 14-year-old girl in New York, loves hockey. She’s not only good at playing on her after-school team, but also at playing hockey video games. But when Peters played the popular NHL (National Hockey League) games made by Electronic Arts, something really bothered her. The virtual (虚拟的) character in the game could only be a boy — not a girl.

She didn’t think that was reasonable. There must be many girls playing hockey in the US. So she wrote a letter to Electronic Arts.

“Being represented by a man is unfair to women and girl hockey players,” Peters wrote. “Women’s hockey is a fast-growing sport. I am confident that I’m not the only woman interested in the opportunity to create herself in the game.”

Several weeks later, Peters received an unexpected e-mail from the senior producer for EA Sports’ NHL games, David Littman. “Hi, Lexi,” the e-mail began. “We agree with you!”

Electronic Arts said it would create a female player in the game. “I was thinking you could be the model,” Littman wrote. Peters almost couldn’t believe it. Later, she sent photos of herself taken at all different angles (角度).

And so, when Electronic Arts released the newest version of their game, NHL 12, this fall, Peters was the face of the female player. She can now skate with the NHL’s great players. “It’s strange at first, but you get used to it,” said Peters. “It’s really funny and cool.”

For Peters, there is also an important lesson that she will take with her the rest of her life. “If you have something to say, and you think it’s important, go for it!” she said.

46. What bothered Peters when playing NHL games?

A. There was no girl character in the game.

B. The characters were not real at all.

C. No girls would like to play the game.

D. It was not like playing real hockey games.

47. According to Peters’ letter, we can know that ________.

A. girls were not allowed to play hockey in the past

B. female players can be represented by men

C. boys don’t like to play hockey with girls

D. more and more girls are interested in hockey

48. What was David Littman’s opinion of Peters’ letter?

A. He ignored it.              B. He disliked it.

C. He agreed to it.             D. He voted against it.

49. Peters’ experience tells us that we should ________.

A. enjoy the fun of being a model

B. do what you think important to do

C. work hard to get used to any new situation

D. think about problems from different angles

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