题目内容

【题目】假定英语课上老师要求同桌之间交换修改作文,请你修改你同桌写的以下作文。文中共有10处语言错误,每句中最多有两处。每处错误仅涉及一个单词的增加、删除或修改。

增加:在缺词处加一个漏字符号(),并在其下面写出该加的词。

删除:把多余的词用斜线(\)划掉。

修改:在错的词下画一横线,并在该词下面写出修改后的词。

注意:1.每处错误及其修改均仅限一词;

2.只允许修改10处,多者(从第11处起)不计分。

Children have their own rules in playing games. They seldom need the referee and rarely trouble to keeping scores. We don’t care much about two wins or loses, but it doesn’t seem to worry them if the game is not finished. Yet, they like games that depend a lot of on luck, so that their personal abilities cannot directly compared. They also enjoy games that move in stage, in which each stage, the choosing of leaders, the picking-up of sides, or the deciding of which side shall started, is almost a game itself. Grown-ups can hard find children’s games exciting, and they often feel puzzled at how their kids play such simple games again and again.

【答案】

【解析】1.句意:孩子们在玩游戏的时候有他们自己的规则.他们几乎不会需要裁判可知此处表示泛指,故把the---a。

2.句意:孩子们在玩游戏的时候有他们自己的规则.他们几乎不会需要裁判,也不会去做记录分数这种麻烦的事情。根据句意可知此处是动词不定式做后置定语,故把keeping---keep。

3.根据句意可知:他们不太在意输与赢。故把We―――They。

4.句意:他们不太在意输与赢并且如果比赛还没有结束,他们似乎并不担心。根据句意可知此处表示并列的递进关系,故把but―――and。

5.句意:他们喜欢很多靠运气的游戏根据句意可知此处并不是a lot of 修饰名词,而是相当于very much,故把a lot of 中的of去掉。

6.句意:他们的个人能力不能直接被比较。根据句意可知此处是含情态动词的被动语态,故在cannot后面加be。

7.句意:他们也喜欢在舞台上移动的游戏。in stages在舞台上,故把stage―――stages。

8.助动词shall后面加动词原形,故把started―――start。

9.句意:成年人几乎不能发现孩子游戏的兴奋。根据句意可知把hard―――hardly。

10.句意:他们经常感到疑惑为什么他们的孩子重复玩这么简单的游戏。根据句意可知把how―――why。

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【题目】 Let us all raise a glass to AlphaGo and the advance of artificial intelligence. AlphaGo

DeepMind’s Go-playing AIjust defeated the best Go-playing humanLee Sedol. But as we drink to its success. we should also begin trying to understand what it means for the future.

The number of possible moves in a game of Go is so huge that. in order to win against a player like Lee. AlphaGo was designed to adopt a human—like style of gameplay by using a relatively recent development--deep learning. Deep learning uses large data sets“machine learning”algorithms (计算程序) and deep neural networks to teach the AI how to perform a particular set of tasks. Rather than programming complex Go rules and strategies into AlphaGoDeepMind designers taught AlphaGo to play the game by feeding it data based on typical Go moves. ThenAlphaGo played against itself, tirelessly learning from its own mistakes and improving its gameplay over time. The results speak for themselves.

Deep learning represents a shift in the relationship humans have with their technological creations. It results in AI that displays surprising and unpredictable behaviour. Commenting after his first lossLee described being shocked by an unconventional move he claimed no human would ever have made. Demis Hassabis. one of DeepMind's foundersechoed this comment“We're very pleased that AlphaGo played some quite surprising and beautiful moves. ”

Unpredictability and surprises are—or can be—a good thing. They can indicate that a system is working wellperhaps better than the humans that came before it. Such is the case with AlphaGo. Howeverunpredictability also indicates a loss of human control. That Hassabis is surprised at his creation's behaviour suggests a lack of control in the design. And though some loss of control might be fine in the context of a game such as Goit raises urgent questions elsewhere.

How much and what kind of control should we give up to AI machines? How should we design appropriate human control into AI that requires us to give up some of that very control? Is there some AI that we should just not develop if it means any loss of human control? How much of a say should corporationsgovernmentsexperts or citizens have in these matters? These important questions, and many others like themhave emerged in responsebut remain unanswered. They require humannot human - likesolutions.

So as we drink to the milestone in AI, let's also drink to the understanding that the time to answer deeply human questions about deep learning and AI is now.

1What contributes most to the unconventional move of AlphaGo in the game?

A. The capability of self-improvement.

B. The constant input of large data sets.

C. The installation of deep neutral networks.

D. The knowledge of Go rules and strategies.

2A potential danger of Al is _____.

A. the loss of human control B. the friendly relationship

C. the fierce competition D. the lack of challenge

3How should we deal with the unpredictability of AI?

A. We should stop AI machines from developing even further.

B. We should call on the government to solve these problems for us.

C. We should rely on ourselves and come up with effective solutions.

D. We should invent even more intelligent machines to solve everything.

4What's the author’s attitude towards this remarkable advance in AI?

A. Supportive. B. Optimistic.

C. Doubtful. D. Cautious.

【题目】 Are your eyes irritated, dry, watery, blurry, seeing double or sensitive to light, and do your back and neck ache? If so, you are likely one of many people today who suffer from digital eyestrain, also called computer-vision syndrome.

Eyestrain is often related to the amount of exposure to screens, the distance from eyes to screens and the use of multiple screens simultaneously. However, studies have also shown that the blue light produced by digital devices today reaches further into the eyes than other kinds of light. This light actually assists attention during the day but can result in interrupted sleep patterns at night.

Scientists have also said that eyestrain is not a necessary evil, even in a modern world that revolves around technology. Changing some simple details about your relative position to screens, such as staying about 60 centimeters away, will help. Also, avoid overhead and other direct sources of light, and use shaded lamps and window blinds while looking at digital devices instead.

Beyond the way that relates to digital screens, there are also ways to change how you view screens that are helpful in combating eyestrain. To begin with, your computer screen should be high-resolution(高清的), at least 50 centimeters wide diagonally and may require a screen filter to decrease reflections. Also, be aware that “computer glasses”, which cut down glare and blue light, are available and those contact lenses can increase the risk of eyestrain.

Besides, to reduce your risk for computer-vision syndrome and neck, back and shoulder pain, take frequent breaks during your computer workday. Many workers take only two 15-minute breaks from their computer throughout their day. According to a recent study, discomfort and eyestrain are significantly reduced when computer workers take four additional five-minute “mini-breaks” throughout their workday. And these additional breaks don’t reduce the workers’ productivity.

Finally, many of us fall into bad habits while using digital screens that only worsen the effects of eyestrain. While viewing digital screens, many people blink one third less often than they usually do. Place a reminder on your computer to “blink” so that your eyes don’t dry out. Also, rest your eyes’ focusing muscles by using the 20-20-20 rule: Every 20 minutes, focus on something 20 feet away for 20 seconds.

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A. Employing blue light.B. Breaking bad habits.

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3It can be inferred from the passage that .

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C. people tend to blink more often at a computer

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4Which of the following shows the structure of the passage?

A. B.

C. D.

【题目】The value-packed, all-inclusive sight-seeing package that combines the best of Sydney’s harbor, city, bay and beach highlights.

A SydneyPass gives you unlimited and flexible travel on the Explorer Buses: the ‘red’ Sydney Explorer shows you around our exciting city sights while the ‘blue’ Bondi Explorer visits Sydney Harbour bays and famous beaches. Take to the water on one of three magnificent daily harbor cruises (游船). You can also travel free on regular Sydney Buses, Sydney Ferries or CityRail services (limited area), so you can go to every corner of this beautiful city.

Imagine browsing at Darling Harbour, tasting the famous seafood at Watsons Bay or enjoying the city lights on an evening ferry cruise. The possibilities and plans are endless with a SydneyPass. Wherever you decide to go, remember that bookings are not required on any of our services so tickets are treated on a first in, first seated basis.

SydneyPasses are available for 3, 5 or 7 days for use over a 7-calendar-day period. With a 3 or 5-day pass you choose on which days out of the 7 you want to use it. All SydneyPasses include a free Airport Express inward trip before starting your 3, 5 or 7 days, and the return trip is valid for 2 months from the first day your ticket was used.

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Child*

Family**

3-day ticket

$90

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$225

5-day ticket

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7-day ticket

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*A child is defined as anyone from the ages of 4 years to under 16 years. Children under 4 years travel free.

**A family is defined as 2 adults and any number of children from 4 to under 16 years of age from the same family.

1A SydneyPass doesn’t offer unlimited rides on ________.

A. the Explorer Buses B. the harbor cruises

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A. save fares from and to the airport

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C. enjoy the famous seafood for free

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