题目内容
完形填空。 | ||||
Life is filled with challenges. As we get older we 1 realize that those challenges are the very things that 2 us and make us who we are. It is the same with the challenges that come with 3 . When we are faced with a challenge, we usually have two 4 . We can try to beat it off, or we can decide that the thing 5 the challenge isn't worth the 6 and call it quits. Although there are certainly 7 when calling it quits is the right thing to do, in most 8 all that is needed is 9 and communication. When we are committed to something, it means that no matter how 10 or how uncomfortable something is, we will always choose to 11 it and work it through instead of running away from it. Communication is making a 12 for discussion and talking about how you feel as opposed to just saying what the other person did wrong. 13 you can say to a friend, " I got my feelling hurt, " 14 "You hurt my feelings," you are going to be able to solve the problem much faster. In dealing with the many challenges that friendship will bring to you, try to see them for 15 they are: small hurdles you need to jump or 16 on your way through life. Nothing is so big that it is 17 to get over, and hurt only 18 to make us stronger. It is all part of growing up, it 19 to everyone, and some day you will 20 all of this and say, "Hard as it was, it made me who I am today. And that is a good thing." | ||||
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完形填空 (共15小题;每小题2分.满分30分)
阅读下面短文,掌握其大意.然后从1—15各题所给的A、B、C和D项中,选出最佳选项,并在答题卡上将该项涂黑。
Internet users will have to register using their real names before indulging in online games starting Sunday as part of a nationwide campaign to protect minors and improve management of the virtual gaming industry, authorities said.
The Ministry of Culture had ___1____ the regulation in late June. #资#源#网
The regulation, which will take effect on Aug 1, applies ___2____ all multiplayer role-playing and social networking games.
But both ardent game players and experts believe the policy will have___3____ impact on the industry.
Major online game operators in China, including Shanda and Tencent Games, said they had already implemented the real name registration policy some months ago and the move has not had an effect on their____4___.
Many also question the effectiveness of the policy, as it will fail to protect minors in the absence of a credible identity recognition system.
"Minors might as well borrow or even buy ID cards online if they really want to play games. So the new rule cannot really keep them ____5___," said Hu Dong, an avid gamer from Shanghai.
Li Li, deputy director of the Shanghai Information Law Association, ___6____. He said it was meaningless to promote real name registration____7___ an effective national identification system, ___8____ should ideally include other credible information of the players, such as their bank accounts, in order to be really effective.
"Without such a___9____, the move will only increase costs for the operators and bring them greater risks," said Li.
The Shanghai version of the regulation has made more detailed rules in a bid to protect ___10____ from virtual warfare.考#资#源#网
Online game vendors, for instance, are required to indicate at prominent positions of their websites whether or not the games are suitable for minors, who are ___11___ 18 years old
If unsuitable for minors, game operators should install a technical system prohibiting them ___12____ starting the games.
For those games rendered appropriate for minors, there should be no misleading information___13____ and a time limit should be in place to prevent kids from getting addicted to the games, according to the regulation.
"If everyone can use their real ID cards to register, then the policy would be good for both minors and adults," said Wu Hao, 22, a Shanghai resident who has been playing online games for more than a decade.
"Now many online games that contain violence have been modified to appear less __14__ to minors, but we as adults don't like that a screening system is necessary ___15____ we all can enjoy the games," he said.
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